Billy Lovecraft Saves the World: Excerpt


Billy Lovecraft Saves the World, by Billy Lovecraft
Genre: middle-grade, action-adventure, paranormal, horror, science-fiction
Publisher: Curiosity Quills Press
Date of Release: November 13, 2014
Cover Artist: Andy Garcia

The last thing Billy Lovecraft’s parents sent him before the crash was a photo of something on the wing of their plane.

Now he’s stuck with a horrible and heart-breaking mystery: What was that awful creature, and why were his parents targeted?

It’s up to Billy to gather a team of like-minded kids and lead them through a dark new reality where the monsters are real, not everyone is who they seem to be, and an ancient alien wants to devour the world.

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About The Author:
Billy Lovecraft is the young leader of the Cthulhu Detective Squad, which he formed after the death of his parents when he was twelve. He is a writer, scientist, occult scholar, and frequent savior of the world. The things in his basement will give you nightmares.

Find Billy Lovecraft Online:


The nerds stare at him. There are four at the table. They seem unsure if Billy is a friend or a foe—they’ve never talked to him before. They know his name because everyone does, but they don’t know if he’s going to be nice or wedgie them.
Billy looks them over. He gives them nicknames based off what he knows from the mental dossier every school kid keeps in their head.
James McDougal, twelve, AKA: Big Jim. A big kid, as you might’ve guessed. Six feet tall and a little overweight. Smarty-pants, science type. But he also looks like he could punch Billy pretty hard. Mostly he works on engineering projects.
Max Anderson, twelve, AKA: Metal Max. He’s known for dressing in black all the time, wearing a hoodie, listening to Heavy Metal, and watching scary movies. He isn’t a smarty-pants nerd, though. He’s a tough lone-wolf nerd. If that’s even a thing.
Dante Garcia, eleven, AKA: Sweet-Tooth. He eats candy, like, seriously, all the time. It doesn’t matter what kind of candy it is, Sweet-Tooth wants it. He’s somehow skinny as heck, and a mathlete.
Bruno Panzera, ten, AKA: Jackrabbit. He’s the most hyperactive student in school. Short and skinny. Can be found sucking on coffee beans. His parents run an independent java shop on Bloomfield Avenue. Go figure. He gets picked on… a lot. Today, he sports a black eye.
Billy figures it’s a good idea to be diplomatic. “Can I sit?” He motions to the empty seat next to Big Jim.
Big Jim exhales through his nose. “We’re kind of in the middle of something.”
Billy sits anyway. “What’re you playing?”
“‘Cthulhu Detective Squad.’ It’s a tabletop RPG. I doubt you know—”
“I know what a tabletop role playing game is. You fill out character sheets and roll dice to determine if your guy succeeds at X or Y or Z or whatever. It’s chance versus skill. Except instead of a computer to yell at for unfair crap in a video game, you end up with a Game Master being a vindictive jerk in real life.” Billy smiles.
Jackrabbit flails his hands around. He points to Big Jim. “Yeah! Yeah! And I told you I shouldn’t have had to roll for sanity again after seeing a ghoul for the second time because—”
Big Jim huffs. “Oh, gee whiz, your whole group just stumbled upon the remains of the previous group. Oof. They didn’t turn out so well. Mostly skeletons with some nasty flesh hanging off the bones. Mandatory sanity roll for everyone. Jackrabbit, you’re up first.”
He hands little Jackrabbit a ten-sided die and a twenty-sided die. Combining the two dice rolls gives you a total number. The idea is to roll your sanity number or below. 95 or above is a critical fail. Five or below is a critical fail.
Jackrabbit doesn’t pass. Which means he loses another three sanity points. Which puts him at the brink of total, caffeinated insanity.
He shoots Big Jim another dirty look, then passes the dice on to Metal Max.
Metal Max shakes the dice in his hands. He gestures to Billy. “Didn’t we have a class together last year? Math 2? You were the little rich kid who peed his pants.” Metal Max rolls his dice and passes. He hands the dice to Sweet-Tooth.
Billy shakes his head. “Nope. That was Willy. Willy peed his pants. I’m the guy whose parents died.”
The nerd table goes quiet.
Sweet-Tooth drops the dice in shock.
Big Jim points to him. “That counts as a roll.”
Sweet-Tooth’s mouth falls open. “Dude, frakking what? No it doesn’t—oh, I passed. Okay, sure. It counts.” He grins.
Big Jim taps the table with his fingers in a musical one-two-three beat. “So Jackrabbit failed. As usual. The rest of you passed. The bodies of the previous Detectives leer up at you. Their skeletal remains seem to smile, like they’re in on some horrific cosmic joke. What do you do? Also, Jackrabbit, the bones look like coffee grinds to you. You’re overcome with an insatiable urge to gnaw and suck on them.”
“You’re a jerkwad.” Jackrabbit sighs and mimics the action of licking… something. He makes the noises too. Wet sucking. Ewww.
Billy cocks an eyebrow. “So this is the game my parents created. And you guys use it to torment one another. Great use of your time.”
Sweet-Tooth chews into a Reese’s peanut butter cup. “What do you mean, your parents?”
Billy points to himself. “Lovecraft. Check the credits on the game manual.”
Metal Max tears into the Cthulhu Detective Squad box. He grabs the instructions, mouths the words, and then announces them: “Created and designed by Winfield and Sarah Lovecraft.”
Billy nods. “My parents.”
Jackrabbit jumps. “Cheese and crackers. You must be rich as heck.”
“That’s not really why I’m here…”

Happy Reading,

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